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Old Dec 20, 2005, 06:11 AM // 06:11   #41
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Don't you know it's rude to shout? People'll think you're a mouthbreather.
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Old Dec 20, 2005, 01:05 PM // 13:05   #42
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Originally Posted by seven
SV is great, but sometimes they get lucky in draining my mana the few seconds SV goes on a cooldown cycle. with that in mind, do you know what kind of monsters drop those above 20% enchantment axes?
Above 20% enchant axes? I think those are from scavengers of ascalon quest + a high enchant mod. Not sure, I stick with my18% falchion for this.

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Originally Posted by Order Of Thy Sword
BUY A SWORD REQ DOES NOT MATTER, AND USE TWO WEAPON SETS, ONE WITH A STAFF OR CANE AND OWN THE NIGHTMARES WHEN THEY POP UP WITH THAT, SAVES HALLA TIME.
omg wtf caps!11

I've mentioned that earlier. Ideally, your 2 weapon sets should be :

Sword/Axe with enchant mod | -50 hp focus
Illusion cane | -50 hp focus

This way you can clear nightmares from a distance, which helps prevent spawning a second one when you go to the location of the first one. Preferably do not use a staff, as by keeping the -50 focus on you can take down the nightmares even with 3 aatxes on you (removing the focus makes you take double damage from them, 105/10 or 88/10 with deepwound).
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Old Dec 21, 2005, 12:44 PM // 12:44   #43
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Do stats matter on the sword other than the enchantment mod?
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Old Dec 21, 2005, 12:57 PM // 12:57   #44
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Originally Posted by Vaga
Do stats matter on the sword other than the enchantment mod?
not at all. your dmg output for IW is determined by your attribute points in illusion magic.
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Old Dec 22, 2005, 10:30 PM // 22:30   #45
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I have used this build quite a lot myself recently to make some cash - been using my friend as spiteful spirit necro, sv back up and as another drainer and quite often we've cleared out the entire frozen wastelands - excellent build in my opinion, thanks for sharing, you have made me rich
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Old Dec 23, 2005, 03:31 PM // 15:31   #46
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If those new candy weapons can be modded, then Im going for a candy sword +20% enchant
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Old Dec 23, 2005, 05:01 PM // 17:01   #47
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^Seconded

Although a 20% IDS would look nice too...
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Old Dec 23, 2005, 06:08 PM // 18:08   #48
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Originally Posted by Avarre
Although a 20% IDS would look nice too...






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Old Dec 24, 2005, 06:22 AM // 06:22   #49
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Originally Posted by extra bacon
Pictures
Now thats cool. Literally. Icy sword for the win!
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Old Dec 25, 2005, 08:09 AM // 08:09   #50
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Well, candycane swords are non-upgradeable *sigh* so i got myself an icy toothpick



on a random, somewhat ontopicy note, has the chapter 2 weaponry been confirmed? If not, well, it stands to reason that the assassin might have high-speed lighter weapons, maybe that will help with IW attackspeed if we use them? IW could use the upgrade, it's far too underused.

Update : The build can handle groups of 3 coldfires after all, just stay out of the maelstroms

Last edited by Avarre; Dec 25, 2005 at 11:04 AM // 11:04..
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Old Dec 27, 2005, 05:48 PM // 17:48   #51
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how is it that i only have 105 hp, when you're supposed to have 55? I'm using all mesmer sup runes, and am still coming up shy. How much hp am i supposed to have and what am i forgetting?
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Old Dec 27, 2005, 05:56 PM // 17:56   #52
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There's a quest you get from a guy named Symon the Scribe in Ascalon City called Cities of Ascalon which gives as it's reward an offhand item which gives -50 health. To be able to do this quest you need to have up to Ruins of Surmia done in missions (Not including Ruins of Surmia itself, although part of the quest can only be completed inside the mission so you'll be completing it as part of this quest basically) and have completed the first quest that he gave you.

If you've done it with your main character and sold the off-hand item, don't sweat it, it's pretty easy to start a new character and get them up to that mission, I started last night and now my Ranger has almost finished this quest.

Basically you have to find the ruins of Surmia (Found in the Ruins of Surmia mission), Nolani (IIRC found in the Nolani Academy mission, but I'm not sure about that yet as I'm not there yet) and King's Watch (In Regent Valley, pretty easy to find).

EDIT: Also, you have to use 5 Superior Runes, you should have a doubler of one of your runes which will only give you the bonus once but the health penalty twice.
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Old Dec 27, 2005, 07:22 PM // 19:22   #53
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thx bro, wondering if there was a quest that gave u the offhand
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Old Dec 28, 2005, 08:03 AM // 08:03   #54
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What compensations have your SS/SV necros made when duoing with this build?

Also what do you think is faster invinci mes/SS.SV Necro or invinci monk/ SS.SV Necro
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Old Dec 28, 2005, 09:48 AM // 09:48   #55
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Quote:
Originally Posted by Vaga
What compensations have your SS/SV necros made when duoing with this build?

Also what do you think is faster invinci mes/SS.SV Necro or invinci monk/ SS.SV Necro
with a SS/SV necro (or mesmer/nec) you can have double SV's, makes smites a little easier since they will NEVER recover energy before dying. On the other hand, you can just have SV necro not bring SV... usually i duo with another mesmer friend (Me/N). I prefer for them to bring at least one interrupt (high-dom powerspike is good) to help handle nightmares, since i can only interrupt one myself. Also, it helps stop maelstroms since again, i can only interrupt one myself.

Will be faster with mes + IW due to extra damage, but on the other hand you don't get spellbreaker, meaning it is much harder to fight coldfires / many nightmares. Terrorwebs are also out of the question too therefore. Plus, no divine favor means you're only getting healed by regen, so the number of things you can tank is 5 max generally. Id say the traditional duo-pair (i play a SS/SV nec with a guildie Imonk somtimes) is faster and more efficient, and also at less risk of death (Imonk can get bonetti's to help with energy too..)

Edit : Nolani ruins are found just outside nolani, up a big set of stairs to the northwest. Lotsa gargoyles there. Only the surmia ruin is inside a mission.
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Old Dec 28, 2005, 10:01 PM // 22:01   #56
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Just had a thought

Someones probably already mentioned this but wouldnt chaos strom work a lot faster and be easier

Just a thought

ps. nice music on the vid (i love SoaD)
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Old Dec 28, 2005, 10:47 PM // 22:47   #57
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Ok im new here to this forum anyways and i was wondering where can i find illusionary weapon now i dont have a strat guide or that flash map to be frank my comp cant handle anymore stuff on it literally i have 2MB on it im geting external and i will wait till it arives but where do i pick up illusionary weapon and is this based on ahving 200 att points


Thanks for answering my question

Cador Of Cornwall
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Old Dec 29, 2005, 04:39 AM // 04:39   #58
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I'm somewhat new to guild wars and I'm wondering if this build could farm anywhere else apart from underworld.
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Old Dec 29, 2005, 04:51 AM // 04:51   #59
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Originally Posted by Puppets
I'm somewhat new to guild wars and I'm wondering if this build could farm anywhere else apart from underworld.
I can farm griffons/minotaurs/hydras no problems.
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Old Dec 29, 2005, 08:06 AM // 08:06   #60
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Quote:
Originally Posted by Bum Shizzle
Someones probably already mentioned this but wouldnt chaos strom work a lot faster and be easier
Due to the AoE change, the aatxe will flee from Chaos Storm. Otherwise Balthazar's aura would be the way to go

Quote:
Originally Posted by Cador
Ok im new here to this forum anyways and i was wondering where can i find illusionary weapon now i dont have a strat guide or that flash map to be frank my comp cant handle anymore stuff on it literally i have 2MB on it im geting external and i will wait till it arives but where do i pick up illusionary weapon and is this based on ahving 200 att points
Illusionary Weaponry can be captured from a Mesmer Azure Shadow boss just north of Camp Rankor (easiest place, 2 spawns nearby to the north). And yes, this is based on having all 200 att points.

Quote:
Originally Posted by Puppets
I'm somewhat new to guild wars and I'm wondering if this build could farm anywhere else apart from underworld.
What Vaga said really... any place with a few big monsters and not many remove enchant/degen enemies is good.
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